Reporting to the large army, it has experienced the earthquake and is not yet bankrupt. The weekly income is 7,000+, and it has developed into a medium-sized city."

"Bullshit! Boss! Please give me a guide!!"

"Same request!! I'm so bad and I urgently need a boss to share his experience!"

Major was also looking at everyone's experience in the comment area. When he saw the player who was developing, his eyes were filled with excitement. I couldn't help but wonder, and at the same time I was extremely curious, how did other people develop and build? Why is it that some people are already living in a city at the same time, while I am still in the stage of a small town?

The boss in the comment area did not share directly with words, but directly threw a city name.

It was only then that Major learned that players could visit each other's planets. You can't do anything by visiting, you can just visit how other players' planets are built. After both parties have unlocked interstellar trade, they can establish trading routes if there are exchangeable resources.

At the same time, the game also has a prosperity ranking. This ranking has no rewards, and only displays the planet names of the top fifty players. These fifty players can be set to allow other players to visit, or not.

Major returned to the game. This time the game was only in beta for a week. He had failed just once and couldn't just give up.

Drawing on the experience of the last failure, Major also referred to the reasons for the failure of other players and started cautiously this time.

In the early stage of building a star port, choose a small one. You can choose a small width for the road. Choose a high-power power station. Although there will be pollution, it doesn't matter as long as it is far away from residential areas. Another advantage is that it is better than natural energy power generation of the same power. The website is cheap, and when you have money later, you can change to an environmentally friendly one.

The garbage stations in industrial areas are far away from residential areas, and the commercial areas are placed in the middle. Both residential areas and commercial areas have separate and more convenient roads leading to the industrial areas.

After the area is divided, place them in the largest area that the clinic fire station and police station can cover, so as to utilize as many resources as possible.

After all these are set up, all the player has to do is wait a while for the city to develop and build.

During this time, Major found the ranking list from Nick and clicked on the top 50 most prosperous player planets. When visiting, most of them started from the first place.

This player's initial map was on hills, and the ground had ups and downs, but this was not the first thing that Major, or many of the players who came in to visit, noticed.

So, what was the first thing they noticed, or what was their first thought?

Major couldn't help but widen his eyes, and blurted out "Fuck", "It's so beautiful!"

Yes, the city of the number one player is not actually very big, but the city is very beautiful, and the people The happiness index is as high as 98%.

In the high place, this player made a hillside, green grassland, small flower bushes, and a few large trees planted randomly. When the wind blows, it becomes a beautiful scenery. There is a sunken land at the bottom of the hillside, which was made into an artificial lake. There is also a fishing pavilion on the lake. Next to the lake is a large hotel, and opposite the hotel's main entrance is a commercial street.

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