BNHA Quirks/Some Prompts

By Lolychan009

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These are some random quirk ideas that you can use in your writing or to spark your own version! I may inclu... More

Quirk: Walkforce
Quirk: Killer Winterland
Quirk: Thermostat
Prompt: Beast cafe idea
Quirk: Sacrificer
Quirk: Through the veil
Soulmate Au idea, Omegaverse
Quirk: Impact Crystals
Quirk: Resonant Symphony
Quirk: Power Multiplier
Quirk: Ultrasonic Surge
Another Soulmate Au idea
Prompt: Quirk accident
Quirk: Blood Memory
Quirk: Life clock
Quirk: Chemical Acquisition
Quirk: Miasma body
Quirk: Dimensional Lock
Quirk: Phantom Space
Quirk: Huntsman
Quirk: Traceless
Quirk: Weaponry Weaver
Quirk: Master Conductor
Quirk: Cry of Insanity
Quirk: Terror's Flames
Prompt: A re-do of the past
Prompt: Godbloods, Vampire Au
Quirk: Demonification
Quirk: Dominion
Quirk: Bloodborne contaminant
Quirk: Super Colors
Quirk: Fire Devil
Quirk: Electrical kinetics
Quirk: Battle Angel
Quirk: Ruler of the Negative Void
Quirk: Lifesaver bubbles
Quirk: Star of Extinction
Incomplete colors Soulmate Au
Quirk: Demonic blood
Quirk: Ghost bullets
Quirk: Ionic Trigger
Quirk: Saber Seraphim
Quirk: Toxic Devotion
Quirk: Candy Boost
Quirk: Seismic Touch
Quirk: Damage Rebound
Quirk: Space Rift
Quirk: Energy Reaper
Quirk: Eyes of Destruction
Prompt: Night Market Wandering
Prompt: The Street's Angel Doctor
Quirk: Angel Devil
Quirk: Mesmerizing Charm
Quirk: Jack of Knives
Quirk: Light Threads
Quirk: Nightmare Reality
Quirk: Crystal Edge
Quirk: Inkbound Butterflies
Quirk: Healer's Exchange
Quirk: Soul Seeker
Writing Prompt: The Last Gamble

Quirk: Wargod

21 2 0
By Lolychan009


Wargod:

The user gets super human strength, super speed, and super regeneration when angry, resentful, fighting, or when they want  to kill someone (bloodlust). The more the anger, the desire to kill, and the more damage to opponents or destruction they cause,  the stronger they become. The power can continue to increase without limit theoretically, since it's the body's stamina, constitution, and health that limit how much power can be used vs the quirk itself.


Due to their increased power, their body will temporarily become more resistant to pain, physical damage, and mental attacks. Moreover, their metabolism would go into overdrive due to their increased strength. As a result, drugs such as analgesics, muscle relaxers (like Baclofen), CNS depressants such as opioids, benzodiazepines, alcohol, barbiturates, nonbenzodiazepine sleep medication ( Z-drugs), antihistamine, and  other hypnotic drugs  will have no effects on the user's body as they are rapidly processed and eliminated  from  the body.


For this reason, Wargod is a quirk that works best for offensive purposes both on one on one fights or with a team. The user can become a dual damage tanker and damage dealer. However, despite the user's increase in power, speed, and regeneration, they can still be overwhelmed by sheer numbers. Moreover, due to the drawback effects, battles of attrition are disadvantageous. Though by working with a team, the members can make up for the quirk's weaknesses. Moreover, since the real physical limit depends on the strength of the user's constitution, a precise limit is difficult to determine but establishing a  threshold range is possible. This helps in assessing the individual's current maximum strength and can be used to monitor progress.



Drawbacks:

The user will experience light to severe mood swings, uncontrollable bouts of anger, and irritability as seen in 'roid rage' when athletes abuse anabolic steroids to enhance their performance. These behavioral/emotional changes depend on the degree of overuse. In addition, the user will feel neuropathy across the body due to pushing muscles to their limit, shortness of breath, hypertension, and tachycardia due to the physical pressure the body is forced to withstand.

Loss of consciousness and arrhythmias can occur when overuse is severe enough, the latter being a medical emergency. When they push their body to the  limit, the user must rest and not utilize their quirk for at least  12 hours to allow for proper recovery.

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