~What's a girl gonna do when she's tasked with saving the world?~ All 25-year-old Victoria Towre wanted to do was hole up in her sister's cabin and finally design her long over-due video game. But the existence of the Fae threw a big wrench in those plans. Forcibly heralded as the child of the prophecy, Victoria is made reluctantly responsible for ending a decades long war with monstrous creatures that are the things of nightmares. But the more she learns about this war, the more she hesitates. After all, the war started for a very good reason... With the powerful and magical Fae against her, can Victoria really afford to think about the greater good
29 parts