Chapter 80: Leveling System

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The leveling system was unlocked. This is odd. When a player first starts playing leveling is automatically allowed. Now we are in an event where we have to unlock the ability to level up.

I wonder what other systems have been locked away from us?

Another prompt appeared before me.

{To level up stand before a spirit crystal and present the [Crystal of Enaid] offer «Qiu/Kae» to gain Exp. Points to level up.}

In the base game to level up, the only thing one had to do to level up was go to the menu in a safe zone and offer «Qiu» as experience points.

«Qiu», the in-game currency was also «Exp. Points». To level up from level one, five hundred points of experience was required. Each subsequent level required fifty more points to level up. It would cost three thousand points to go from level 49 to 50.

Each of the seven primary gems were worth fifty points, two other gems were with twenty-five points and a special-colored gems obtained from bosses was worth one hundred and fifty points.

With the amount I had I could level up once.

"Let's give it a shot."

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